Battlemage TES Legends class

Battlemage is the Class that specializes in strong attacks, especially after using Items (Steel Scimitar or Sentinel Battlemace) for buff your creatures, accompanied by different magic (deal damage to all creatures (Ice Storm or Fire Storm) or to one of them (Firebolt or Lightning Bolt). If you chose Strength and Intelligence attributes you will play this Class. You’ll be able to combine attack buffs of creatures (constant effect like from Morkul Gatekeeper, or temporary like from Savage Ogre, Ongoing effect for attack buff like from Northwind Outpost or a passive buff like from Orc Clan Captain) and weapons (Bone Bow) as well as a lot of different kinds of magick (good AOEs (Ice Storm or Fire Storm or situational Burn and Pillage) or point spells (Firebolt or Lightning Bolt) which help you to control the board. You can also combine the unique bonus effects of creatures to equip your army by different Items even if your army famous for its magical powers. Merric-at-Aswala is an example because this creature will give to all friendly creatures in the current line a random Item.

There is a good Ward synergy in this Class too. You can give Ward by Wardcrafter or by Sentinel Battlemace to Daggerfall Mage or Breton Conjurer to have one more time bonus effect after losing Wards.

You can play good Midrange decks when you use the cards of this Class. For example:

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In this deck you can see mostly 3 and 4 and magicka cost minions that is the feature of Midrange decks. There are good synergies between creatures with keyword Ward (give Ward by Wardcrafter or by Sentinel Battlemace to Daggerfall Mage), creatures that can buff other friendly creatures by equipping them random Items (Merric-at-Aswala). Also there is a Mundus Stone in this deck which can give a random keyword for every summoning creature. Blood Dragon will remove any target for you. Odahviing will help you if you lose your board.

Battlemage is one of the Classes, that is easy and free to play for new players. There are a lot of aggro Battlemage decks especially for them.For example:


Deck «Budget Battlemage»


3350
Netural cards
Crushing Blow
3
Strength cards
Nord Firebrand
3
Improvised Weapon
1
Fiery Imp
3
Steel Scimitar
3
Sharpshooter Scout
3
Graystone Ravager
3
Afflicted Alit
3
Battlerage Orc
3
Grahtwood Ambusher
1
Intelligence cards
Brutal Ashlander
3
Crown Quartermaster
3
Ice Spike
3
Wardcrafter
3
Steel Sword
3
Dunmer Nightblade
3
Camlorn Hero
3
Lightning Bolt
3

This deck costs only 1450 crystals. It is pretty strong because of a lot of individual cheap Items like Steel Scimitar or Improvised Weapon. It has cards with keyword Charge (Battlerage Orc) and unique mechanic of doing damage to each player (Afflicted Alit) to deal damage for opponent and open your own runes.

You can also build control decks when you play Battlemage especially because of Intelligence Attribute. For example:


Deck «Control Battlemage»


12950
Netural cards
Crushing Blow
3
Goldbrand
1
Odahviing
1
Strength cards
Rapid Shot
3
Skaven Pyromancer
3
Vigilant Giant
1
Intelligence cards
Cruel Firebloom
3
Brutal Ashlander
3
Firebolt
2
Dres Tormentor
3
Fire Storm
2
Lightning Bolt
3
Elusive Schemer
2
Winter's Grasp
3
Ice Storm
3
Fate Weaver
3
Indoril Archmage
3
Divayth Fyr
1

There are a lot of good AOEs (Ice Storm or Fire Storm) or point spells (Firebolt or Lightning Bolt) which help you to control the board. There are also some good Legendary cards like Indoril Archmage or Odahviing that can help you to hold on the board too.

On Arena this class is good enough but you must follow magicka curve and potential synergy between cards. Also you should draft actions and mass removals to control the board.