I would like to present you one of the versions of 100% Midrange Archer deck without cards from new expansion set “The Fall of the Dark Brotherhood”.
As you can see on the curve there are mostly 2-drops(12), nine 3-drops, nine 4-drops and nine 5-drops that is the mark of midrange deck.
The concept of this deck is to support a good tempo on the board from the early game and to destroy opponent’s creatures by
We have a lot of cards that will give an extra draw.
The win condition of this deck from aggressive ones is to control the board by creatures with keywords Guard and Charge.
The win condition against midrange decks is to control the board and to get as much tempo as we can because we should have more health than our opponent to activate Triumphant Yarl effect and to destroy our opponents by creatures with Charge.
It is hard to win control decks by this one because there isn’t a powerful late game in this deck.We should foothold on the board to destroy opponent before the late game.
So this deck is easy to play and pretty interesting.
You can watch the video guide with one game against Battlemage: